Hey everyone, I've been working on a new custom story. Now this exta_english.lang file USED to work, which means I probably screwed it up in the process of working on my CS.
Can'y seem to get it to look the way I want it to in this post, so I'll attach it instead.
How did that work before!?
Follow this structure
Code:
<LANGUAGE>
<RESOURCES>
</RESOURCES>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">Your Description</Entry>
<CATEGORY Name="Journal,Examine,Item,Etc Choose one Here">
<Entry Name="YourItemName">Name you want it to be called</Entry>
<Entry Name="ItemDescription">Describe it for the inventory</Entry>
</CATEGORY>
</LANGUAGE>
Keep In Mind things change for example, If you want to look at a door, and have it say "Libary" you don't need a description of that, thats mainly for items in your inventory.
-Grey Fox
(11-02-2011, 10:46 PM)GreyFox Wrote: [ -> ]How did that work before!?
Follow this structure
Code:
Your Description
Name you want it to be called
Describe it for the inventory
Keep In Mind things change for example, If you want to look at a door, and have it say "Libary" you don't need a description of that, thats mainly for items in your inventory.
-Grey Fox
Oh, it must have gotten rid of my <LANGUAGE>,<CATEGORY>,<Entry> stuff when I posted it, I'll update it so it works.
<Entry Name-"leveldoor8">
you put a dash instead of equals
<Entry Name="leveldoor8">
-Grey Fox
Yep. I used to do alot of stuff like that.
Hard to see those small mistakes sometimes. Especially when it's your own script.
Good Luck!
-Grey Fox