just curious as i'm making a very weird and trippy map, and if there is some way you could do that it would really help with what i'm trying to accomplish
if i can't i'll probably just flip the room upside down, but i think the gravity shift would have a better effect.
White night did it great in one of the maps, It was in a mental map....I think he just made the room upside down in the editor..worth a shot?
Well, if you constantly push the player up the Y axis with a small amount of force, you get can get the effect of having the player "fall" upward. If you want the player to be flipped too, then just rotate the head. The player should still be able to air control his way around the map, so long as there isn't any bumps in his way.