11-06-2011, 03:58 AM
So, I've made a map that had one of those big arched doors, and I scripted it to when I touch, it teleports me to another level, but when I test it, I click on the door, and then there is a loading screen... but then, the game crashes (NOT A FATAL ERROR), and one of those black boxes pops up in my screen, and it says:
Exception Reason--------------
Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module
Amnesia.exe at 001B:0044A6BB
Stack trace-------------
001B:0044A6BB Amnesia.exe
001B:0043BEBE Amnesia.exe
001B:0043CF4F Amnesia.exe
001B:00538F50 Amnesia.exe
001B:7C3A4EC3 MSVCP71.dll,std::basic_string,std::allocator
001B:005342A1 Amnesia.exe
001B:0053D548 Amnesia.exe
001B:004EA89F Amnesia.exe
I don't know if there's anything to do with, but in the level where I scripted the player to teleport to, I've used some White Night textures/models/stuff.
Please, help!
Exception Reason--------------
Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module
Amnesia.exe at 001B:0044A6BB
Stack trace-------------
001B:0044A6BB Amnesia.exe
001B:0043BEBE Amnesia.exe
001B:0043CF4F Amnesia.exe
001B:00538F50 Amnesia.exe
001B:7C3A4EC3 MSVCP71.dll,std::basic_string,std::allocator
001B:005342A1 Amnesia.exe
001B:0053D548 Amnesia.exe
001B:004EA89F Amnesia.exe
I don't know if there's anything to do with, but in the level where I scripted the player to teleport to, I've used some White Night textures/models/stuff.
Please, help!