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Full Version: Static Objects Not Appearing
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Been working on a starting room for my map, and I have a split sections that goes down to a cellar, using the objects and textures from the cellar_base folder. The rest of the map is made from mostly mansion_base, so that might have something to do with this:

Any time I load the map, the cellar stairs, walls, ceiling, and floor don't seem to load. They're just not there. I had see through the areas they are, and fall through the areas they are.

Any help on this would be greatly appreciated, as I can't continue until I get this to work.
refresh your game (exit it and start it up again) or see if the map has a ".map_cache" in the folder. that couldbe screwing with it. if it's there, just delete the ".map_cache" and try again.
(11-09-2011, 11:39 PM)Statyk Wrote: [ -> ]refresh your game (exit it and start it up again) or see if the map has a ".map_cache" in the folder. that couldbe screwing with it. if it's there, just delete the ".map_cache" and try again.
Yep, that completely worked! Thanks.

Now I just have to fix that spazzing chandelier...
It's a clipping issue. Don't worry about it.