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For some reason my game crashes when I use this script and I don't know what's wrong with it.
It say Unexpeted end of file, but if I keep the whole method empty it say nothing but none of my other scripts works.

Please help!



void KitchenScare(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("SoundPiano", "general_piano02.snt", "piano_1", 1.0f, false);

SetEntityActive("rag_plague_corpse_1", true);
SetEntityActive("rag_plague_corpse_2", true);
SetEntityActive("rag_plague_corpse_3", true);
SetEntityActive("rag_plague_corpse_4", true);
SetEntityActive("rag_plague_corpse_5", true);
SetEntityActive("rag_plague_corpse_6", true);
SetEntityActive("rag_plague_corpse_7", true);
SetEntityActive("rag_plague_corpse_8", true);
SetEntityActive("rag_plague_corpse_9", true);
SetEntityActive("rag_plague_corpse_10", true);
SetEntityActive("rag_plague_corpse_11", true);
SetEntityActive("rag_plague_corpse_12", true);
SetEntityActive("rag_plague_corpse_13", true);
SetEntityActive("rag_plague_corpse_14", true);
SetEntityActive("rag_plague_corpse_15", true);
SetEntityActive("rag_plague_corpse_16", true);
SetEntityActive("rag_plague_corpse_17", true);
SetEntityActive("rag_plague_corpse_18", true);
SetEntityActive("rag_plague_corpse_19", true);
SetEntityActive("rag_plague_corpse_20", true);
SetEntityActive("rag_plague_corpse_21", true);
SetEntityActive("rag_plague_corpse_22", true);
SetEntityActive("rag_plague_corpse_23", true);
SetEntityActive("rag_plague_corpse_24", true);
SetEntityActive("rag_plague_corpse_25, true);
SetEntityActive("rag_plague_corpse_26", true);
SetEntityActive("rag_plague_corpse_27", true);
SetEntityActive("rag_plague_corpse_28", true);

SetEntityActive("rat_corpse_pile_1", true);
SetEntityActive("rat_corpse_pile_2", true);
SetEntityActive("rat_corpse_pile_3", true);
SetEntityActive("rat_corpse_pile_4", true);

SetLampLit("chandelier_simple_short_3", true, false);
SetLampLit("chandelier_simple_short_1", true, false);
SetLampLit("candlestick_tri_1", true, false);
SetLampLit("candlestick_tri_2", true, false);
SetLampLit("candlestick_tri_3", true, false);
SetLampLit("candlestick_tri_4", true, false);
SetLampLit("candlestick_tri_5", true, false);
SetLampLit("candlestick_tri_6", true, false);
SetLampLit("torch_static01_8", true, false);
SetLampLit("torch_static01_10", true, false);
SetLampLit("torch_static01_11", true, false);
SetLampLit("torch_static01_12", true, false);
}


void OnEnter()
{
AddEntityCollideCallback("Player", "ScriptArea_4", "KitchenScare", true, 1);
}
void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_4", "KitchenScare", true, 1);
}

void KitchenScare(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("SoundPiano", "general_piano02.snt", "piano_1", 1.0f, false);
SetEntityActive("rag_plague_corpse_1", true);
SetEntityActive("rag_plague_corpse_2", true);
SetEntityActive("rag_plague_corpse_3", true);
SetEntityActive("rag_plague_corpse_4", true);
SetEntityActive("rag_plague_corpse_5", true);
SetEntityActive("rag_plague_corpse_6", true);
SetEntityActive("rag_plague_corpse_7", true);
SetEntityActive("rag_plague_corpse_8", true);
SetEntityActive("rag_plague_corpse_9", true);
SetEntityActive("rag_plague_corpse_10", true);
SetEntityActive("rag_plague_corpse_11", true);
SetEntityActive("rag_plague_corpse_12", true);
SetEntityActive("rag_plague_corpse_13", true);
SetEntityActive("rag_plague_corpse_14", true);
SetEntityActive("rag_plague_corpse_15", true);
SetEntityActive("rag_plague_corpse_16", true);
SetEntityActive("rag_plague_corpse_17", true);
SetEntityActive("rag_plague_corpse_18", true);
SetEntityActive("rag_plague_corpse_19", true);
SetEntityActive("rag_plague_corpse_20", true);
SetEntityActive("rag_plague_corpse_21", true);
SetEntityActive("rag_plague_corpse_22", true);
SetEntityActive("rag_plague_corpse_23", true);
SetEntityActive("rag_plague_corpse_24", true);
SetEntityActive("rag_plague_corpse_25", true);
SetEntityActive("rag_plague_corpse_26", true);
SetEntityActive("rag_plague_corpse_27", true);
SetEntityActive("rag_plague_corpse_28", true);
SetEntityActive("rat_corpse_pile_1", true);
SetEntityActive("rat_corpse_pile_2", true);
SetEntityActive("rat_corpse_pile_3", true);
SetEntityActive("rat_corpse_pile_4", true);
SetLampLit("chandelier_simple_short_3", true, false);
SetLampLit("chandelier_simple_short_1", true, false);
SetLampLit("candlestick_tri_1", true, false);
SetLampLit("candlestick_tri_2", true, false);
SetLampLit("candlestick_tri_3", true, false);
SetLampLit("candlestick_tri_4", true, false);
SetLampLit("candlestick_tri_5", true, false);
SetLampLit("candlestick_tri_6", true, false);
SetLampLit("torch_static01_8", true, false);
SetLampLit("torch_static01_10", true, false);
SetLampLit("torch_static01_11", true, false);
SetLampLit("torch_static01_12", true, false);
}
At least you have a lot of corpsesBig Grin
BTW, SetEntityActive supports the asterisk wildcard:

Code:
SetEntityActive("rag_plague_corpse_*", true);
Okey Smile haha. Thx for the tip. But does any of you know why it doesn't work? I don't quite understand that "/
(11-18-2011, 08:32 PM)Togglevolt Wrote: [ -> ]Okey Smile haha. Thx for the tip. But does any of you know why it doesn't work? I don't quite understand that

Your script made the compiler return an error because you missed a quotation mark for rag_plague_corpse_25.
Oh.....I knew it had to be something like that. But I've checked the script several times and didn't see it :O gonna try it now then
Yes it works now. Thanks for having better eyes than me! Wink
Listen, mostly when u get an error like that it's great to have notepad++ in which you can check the line numbers.

And it mostly says what the prob is for example: SetEntityActive("rag_plague_corpse_25, true);
will say just random line number.

Unexpected line ending (line 125, 1) Expected (")

So then you go in Notepad++ to line 125 and check if you forgot to place a (")

Cause the error says to expect a " but there is none and if it says like unexpected (Wink which will be in a case like this: void KitchenScare(string &in asParent, string &in asChild, int alState);

then remove the (Wink cause a void never has a (Wink

Hope this helps you fixing your problem if you don't have notepad++ yet go to this site and get it:

http://notepad-plus-plus.org/download/v5.9.6.2.html

For extra_english.lang files you go to the upper tabs, click on language/XML

For .hps files you go to laguage/C/C++

Bye Bye and please gimme reputation Tongue

I already have notepad++ Smile but thanks anyway. And the reason I couldn't find the problem was because it said like "line (180,2)", and that token was just a }. But it's fixed now anyways Smile