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WIP.

[Image: m28e.jpg]


lulul is Unreal engine.

Any critique you might have would be awesome though Wink
Looks like a completely different game Traggey, awesome. Everything there seems custom but why is the chandelier flying sideways? That is a hell of a lot of wind to be blowing a large metal object that much Big Grin
(09-14-2013, 01:04 AM)DamnNoHtml Wrote: [ -> ]Looks like a completely different game Traggey, awesome. Everything there seems custom but why is the chandelier flying sideways? That is a hell of a lot of wind to be blowing a large metal object that much Big Grin

It is a completely different game lol. He said it was built in Unreal.
Wait can I use AAMFP assets in my CS?
Yeah, prop-wise this scene is super unfinished :3 Lots of more models going in there.
(09-14-2013, 05:42 AM)Kreekakon Wrote: [ -> ]
(09-14-2013, 01:04 AM)DamnNoHtml Wrote: [ -> ]Looks like a completely different game Traggey, awesome. Everything there seems custom but why is the chandelier flying sideways? That is a hell of a lot of wind to be blowing a large metal object that much Big Grin

It is a completely different game lol. He said it was built in Unreal.

No fair he edited that afterwards. Or I'm blind.
Nice work Traggey, I'd like to be able to make some blowing curtains for Amnesia.. Maybe possible by giving it joints and using addpropforce? Great stuff anyway, the character model is good too, nice clothing folds Smile
Ah, I remember seeing this when I first joined the forum, I'll have to have a go at this. So much cool shit to do, so little time...
This is one of my maps in my mod that I decided to rework after being dead.
It's not complete yet, but I think this should be nice.

Spoiler below!

[Image: x3PdU16.jpg]
[Image: ifn6sn.jpg]


And yes, most of those assets are AAMFP assets because I want it so bad so yeah.

(09-14-2013, 10:43 PM)DamnNoHtml Wrote: [ -> ]
(09-14-2013, 05:42 AM)Kreekakon Wrote: [ -> ]
(09-14-2013, 01:04 AM)DamnNoHtml Wrote: [ -> ]Looks like a completely different game Traggey, awesome. Everything there seems custom but why is the chandelier flying sideways? That is a hell of a lot of wind to be blowing a large metal object that much Big Grin

It is a completely different game lol. He said it was built in Unreal.

No fair he edited that afterwards. Or I'm blind.

(09-14-2013, 12:02 AM)Traggey Wrote: [ -> ]WIP.
IMAGE


lulul is Unreal engine.

Any critique you might have would be awesome though Wink

Now you can see it.
[Image: tumblr_mt5p7keWI21s9e3m4o1_1280.png]
fuckin with yr damn miiiind