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Full Version: [Amnesia] Screenshot criticism thread
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Prototype map

Spoiler below!

[Image: 5J2OLY3.jpg]

[Image: aDWBqOX.jpg]

Second picture is too bright for me. I don't believe those tiny lamps could light it all up.
This is how it looks in Level Editor:

[Image: eTF7YJ.png]

All the walls, floor and ceiling are basically just a cave model I made in Blender!
The lamps are too bright and covering too much of an area. Try to have a dynamic light with both dark and light contrast.
(05-28-2015, 08:58 PM)LikeABoss97 Wrote: [ -> ]This is how it looks in Level Editor:

[Image: eTF7YJ.png]

All the walls, floor and ceiling are basically just a cave model I made in Blender!

Use spotlights that cast shadows. It will make a nice effect between those wooden welders. Do more contrast, maybe green or blue. Maybe a few cracks with some little lightrays would allow to add some dark blue contrast. Good job with the custom cave though.
Been a while since I posted. Might be working on something - here's a screenie;

[Image: 9da2e23712.jpg]

Click the image for full resolution~
Eh okay time to show whatever i've done to the forum. Looks good for me but i dont know how you guys think about it :L
(For the main menu, i tried various menus and this is the only design which looked at least okay, so its not supposed to be a real room. More likely a teaser of whats going on in the mod.)

(Second pic: I tried making it blue-ish because of night time. I would be happy if you guys could helpe me make it look better.)

http://puu.sh/i9zbd/a63d31c73b.jpg

http://puu.sh/i9zpZ/21c34edfad.jpg
(06-02-2015, 01:34 PM)LordOfDragons Wrote: [ -> ]Eh okay time to show whatever i've done to the forum. Looks good for me but i dont know how you guys think about it :L
(For the main menu, i tried various menus and this is the only design which looked at least okay, so its not supposed to be a real room. More likely a teaser of whats going on in the mod.)

(Second pic: I tried making it blue-ish because of night time. I would be happy if you guys could helpe me make it look better.)

http://puu.sh/i9zbd/a63d31c73b.jpg

http://puu.sh/i9zpZ/21c34edfad.jpg

LordOfDragons:

Use more lights and a tiny fog perhaps.

Rom:

Put some stuff on the floor and the ceiling (dirt stains, wooden scrapping, a bunch of rocks on the floor, etc) looks blank to me.
I didn't touch the editor for a while, so I decided to create a map for training, here's the result (It's absolutely not finished Tongue )

Spoiler below!

[Image: 1433747830-2015-06-07-00001.jpg]

[Image: 1433747832-2015-06-07-00002.jpg]

[Image: 1433747831-2015-06-07-00003.jpg]

Beautiful Mati. You may have too many wooden pillars in the first picture. If people are supposed to go underneath there, I doubt there'd be that many.

The light rays mixed with the fog in the last picture is very VERY well done. I like it.

The lightrays in the first and second picture might be too bright.