Sorry for posting so much, but I really value what you guys think of my maps..
(07-07-2015, 08:09 AM)Rahmerh Wrote: [ -> ]Sorry for posting so much, but I really value what you guys think of my maps..
In my opinion, the candles are making way too much light, while the windows don't have many importance. I'd say to increase the windows light and to turn down the candles light. Maybe a couple of particles of dust would be nice, too.
That's all I see, maybe someone else can help you more :p
(07-07-2015, 09:36 AM)The chaser Wrote: [ -> ] (07-07-2015, 08:09 AM)Rahmerh Wrote: [ -> ]Sorry for posting so much, but I really value what you guys think of my maps..
In my opinion, the candles are making way too much light, while the windows don't have many importance. I'd say to increase the windows light and to turn down the candles light. Maybe a couple of particles of dust would be nice, too.
That's all I see, maybe someone else can help you more :p
Thank you! I increased the size of the blue lights and added some fog particles, looks much better now! Thanks!
EDIT: I might've overdid the fog a little bit, but I'm liking the lighting much more! (I removed most of the fog after I took this screenshot)
I think nobody has seen my screenshots on the previous page
It's too bad because I really care about what you think
(07-07-2015, 08:58 PM)MatiCekuriel Wrote: [ -> ]I think nobody has seen my screenshots on the previous page
It's too bad because I really care about what you think
I've seen them, but I hardly have any comments. They're atypical for the usual amnesia backgrounds.
For the fire-bg I think it would be more interesting to see the buildings from ground level, instead of being in the air. This way you can focus on a specific thing that is one fire, which makes it a little more interesting, than just an overview of the city.
That's my opinion.
with light rays
with less visable torch billboards
whats better ?
I'd say the second. It's already dark outside, there shouldnt be very bricht light rays
Nice lighting. Maybe add a very dim red/orange light above the candles, so they don't just end in darkness.
Making a Cistern level. I am running out of details 'objects, equipment, furnitare..etc'
Any critics folks?