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(02-24-2013, 07:18 PM)Robosprog Wrote: [ -> ]Again! Tongue *whips slaves*

As you wish :p

The composition is really nice and I like the idea, but the billboards are waaaaaaaay too strong for an area with such clean air. Needs fog - or at least more dust (not light dust particles); I found area_fog_falling looks relatively decent to place in and surrounding the billboards (before they hit the ground). Just regular area_fog works for surrounding it and making the air look dusty.

I collected some picture examples of "billboards" just as examples.
Example I, Example II, Example III, Example IV

TL;DR - Billboards - more dust or dim 'em.

Alright, time for me to stop procrastinating and actually do my chem homework (insert rolled-eyes here).
Bump. This thread doesn't deserve to die. So, i gave you examples of my lighting in my cs, A Forgotten Memory.
Spoiler below!

[Image: HfP96ov.jpg]

Spoiler below!

[Image: 212z44.jpg]


Please tell me what i must do to make it better.
You can start by turning off Hints when your taking Screenshots.

The rooms could use a little more grime I suppose, and more props on the shelves and wine case.
(02-27-2013, 03:37 PM)Rapture Wrote: [ -> ]You can start by turning off Hints when your taking Screenshots.

The rooms could use a little more grime I suppose, and more props on the shelves and wine case.

Sure, thanks. How do i disable it? (What you're probably saying : "WAHT A NEWB QUESTION.)
The fog in that first pic is kinda green. If it's supposed to be like that then, sorry Smile looks kinda weird at the moment
(02-27-2013, 03:41 PM)JustAnotherPlayer Wrote: [ -> ]
(02-27-2013, 03:37 PM)Rapture Wrote: [ -> ]You can start by turning off Hints when your taking Screenshots.

The rooms could use a little more grime I suppose, and more props on the shelves and wine case.

Sure, thanks. How do i disable it? (What you're probably saying : "WAHT A NEWB QUESTION.)
It's in the options on the first tab I believe, theirs a "Disable Hints" check-box somewhere.

Their is also a "Disable Cross-hairs" to help with screenshot immersion.

And lastly if your doing a screenshot in the dark, turn off the sanity drain (via script) so their isn't any annoying darkness animation isn't going off.
[Image: ALITD12.png]

Just one for you guys, tell me what do you think Smile
(02-27-2013, 07:00 PM)Hardarm Wrote: [ -> ][Image: ALITD12.png]

Just one for you guys, tell me what do you think Smile
speechless.
Looks pretty dark, but from what I can see looks good
(02-27-2013, 07:00 PM)Hardarm Wrote: [ -> ][Image: ALITD12.png]

Just one for you guys, tell me what do you think Smile

Looks great.