01-01-2012, 11:50 PM
01-02-2012, 12:03 AM
(01-01-2012, 11:50 PM)skypeskype Wrote: [ -> ]Don't you dare release it without a skybox !Why would I Its foggy..
01-02-2012, 02:56 PM
01-04-2012, 11:37 AM
Big thank's to this guy
He made a play tru for me. Check it out:
http://www.youtube.com/watch?v=8JW3cU90o...AAAAAAAGAA
He made a play tru for me. Check it out:
http://www.youtube.com/watch?v=8JW3cU90o...AAAAAAAGAA
02-06-2012, 12:05 AM
New Improved Outdoor start location!
Its been a while and made lots of new area's, Just this one in particular is my favorite. Its a mountain area and on top of that mountain is the village Of course, I am going to make some puzzles on jour journey to the top and will be fun to explore. I started making it today and took me around 3 hour's. So not too long actually. In my eye's its beautiful, But I would like to hear what you guys think of it. Its a whole new style and have nobody seen doing it before, What is actually strange because you can make about anything with the assets! Please give some feedback I appreciate it!
Its been a while and made lots of new area's, Just this one in particular is my favorite. Its a mountain area and on top of that mountain is the village Of course, I am going to make some puzzles on jour journey to the top and will be fun to explore. I started making it today and took me around 3 hour's. So not too long actually. In my eye's its beautiful, But I would like to hear what you guys think of it. Its a whole new style and have nobody seen doing it before, What is actually strange because you can make about anything with the assets! Please give some feedback I appreciate it!
02-06-2012, 12:12 AM
More outdoors areas + brute patrolling it between trees = awesome, imho
keep it up, wait for a full
keep it up, wait for a full
02-06-2012, 12:29 AM
(02-06-2012, 12:12 AM)Dark Knight Wrote: [ -> ]More outdoors areas + brute patrolling it between trees = awesome, imhoI wil try adding brutes in late parts of the forest, But I dont think it would be posible. Becouse the ground is made of 300+ dirt pile's so there would be a billion path nodes i think But il see what i can do
keep it up, wait for a full
02-06-2012, 12:54 AM
It's a little too dark to see what's there, try brightening up the screenshots and then I'll give you some feedback.
02-06-2012, 02:30 AM
Wow, really nice looking indoor and outdoor environments.
I could understand why you would avoid using a skybox, since they tend to counter the fog, but i'm sure there are ways around the issue.
I could understand why you would avoid using a skybox, since they tend to counter the fog, but i'm sure there are ways around the issue.
02-06-2012, 11:37 AM
slightly brighter version and explained what's in the map. Im not going to spoil too mutsh but I wil show my last screen tonight of this outdoor map