There are now 31 PathNodes instead of 5. The enemy still isn't following the paths correctly though.
Code:
void EnteredEnemyTriggerArea(string &in asParent, string &in asChild, int alState) {
SetEntityActive("servant_grunt_1", true);
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0, "");
if(GetEntitiesCollide("Player", "SonRoomArea") == true) {
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_6", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_7", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_8", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_9", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_10", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_11", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_12", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_13", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_14", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_15", 8, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_14", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_13", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_12", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_11", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_10", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_9", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_8", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_7", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_6", 0, "");
} else if(GetEntitiesCollide("Player", "DadRoomArea") == true) {
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_16", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_17", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_18", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_19", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_20", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_21", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_22", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_23", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_24", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_25", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_26", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_27", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_28", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_29", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_30", 8, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_29", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_28", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_27", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_26", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_25", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_24", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_23", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_22", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_21", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_19", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_18", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_17", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_16", 0, "");
}
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_31", 0, "");
}