Frictional Games Forum (read-only)

Full Version: Amnesia level editor help?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
hello guys, i'm new here and some friends suggested me the game amnesia the dark descnet. i finished it twice and i think it is the best game ever...anyway i played the justine mod and at the end there are those walls that begin to close on you...i'd really like to know if there was a way to do that walls even in the level editor because i am making my own custom story and it would be really usefull...i think i need some sort of script to do it but i dont know any scripts so, could you help me please? thanks to everyone bye bye Smile
You can open that level in level editor and look into its script in its script file.
(02-09-2012, 12:06 AM)Tanshaydar Wrote: [ -> ]You can open that level in level editor and look into its script in its script file.
thanks, but I don't find the level, could you tell me the directory?
(02-09-2012, 09:09 PM)Daniel94 Wrote: [ -> ]
(02-09-2012, 12:06 AM)Tanshaydar Wrote: [ -> ]You can open that level in level editor and look into its script in its script file.
thanks, but I don't find the level, could you tell me the directory?
It's in maps and then ptest

(02-09-2012, 10:26 PM)SilentStriker Wrote: [ -> ]
(02-09-2012, 09:09 PM)Daniel94 Wrote: [ -> ]
(02-09-2012, 12:06 AM)Tanshaydar Wrote: [ -> ]You can open that level in level editor and look into its script in its script file.
thanks, but I don't find the level, could you tell me the directory?
It's in maps and then ptest
ok i found it...but there are too many scripts...is there any tutorial? because the two walls have an entity that is: crush_wall.ent and i don't have it...please could you help me? i really need it...

(02-09-2012, 11:31 PM)Daniel94 Wrote: [ -> ]ok i found it...but there are too many scripts...is there any tutorial? because the two walls have an entity that is: crush_wall.ent and i don't have it...please could you help me? i really need it...

If the level editor loads it, then you have it. Click on the wall, and on the right click on "..." Then look at what directory it's in.