Quote:Why would I be joking? I think it's a good idea because it makes sense. I mean seriously, think about it. Not to mention that EA and Activision do that shit all the time.
Just.. no. Nothing what you said makes any sense at all.
(03-08-2012, 07:57 PM)GrAVit Wrote: [ -> ]Have you guys seen this yet?
http://thechineseroom.co.uk/pigs.html
Yes, we did. This part still saddens me a bit:
Quote:We've been working on this for a couple of months now, and are aiming for a Halloween release.
Looong way.
It saddens me more that game developers nowadays rush their projects, and they end up becoming real crap. (Like COD) I hope this is not the case here. I'd rather have a game's release delayed than rushed as soon as possible.
(03-08-2012, 10:11 PM)GrAVit Wrote: [ -> ]It saddens me more that game developers nowadays rush their projects, and they end up becoming real crap. (Like COD) I hope this is not the case here. I'd rather have a game's release delayed than rushed as soon as possible.
indeed... i hope they make the enviorments whit love and not rushed like in some levels of the original amnesia :/
also frictional games... i am open for free work on level enviorment art :3... CHEAP LABOR GOD DAMN IT!!! CHEAP LABOR!!!
GrAVit
I never said it is bad thing that they want to take their time with the game. In fact, I do share the same position on the subject and I would love to see actual product/idea as it was planned, not some "half-assed" mod. Still, I think they did announce it way too early, so much months of waiting ahead.
Since when twelve months of working on a game is "rushing"?
(03-09-2012, 02:27 AM)Tanshaydar Wrote: [ -> ]Since when twelve months of working on a game is "rushing"?
That's pretty true ^
Didn't you make White Night in like a year? (pretty much 12 months) And it was really good.
(03-09-2012, 02:27 AM)Tanshaydar Wrote: [ -> ]Since when twelve months of working on a game is "rushing"?
COD takes 2 years and that is considered rushing.
(03-09-2012, 02:27 AM)Tanshaydar Wrote: [ -> ]Since when twelve months of working on a game is "rushing"?
12 months for an entire game isn't shit. A proper game takes anywhere between 2-4 years.