02-10-2012, 02:39 PM
Is it possible to script a door (for example level_hub_01) to choose the map where you have to teleport?
Because there's something wrong with the map order and i have to edit some doors but when i open the maps, all the entities disapear...
is it possible?
to make a script where you can change that the door leads you to an another map?
like:
void on start ()
level_hub_1, "map4" "true" or something?
Because there's something wrong with the map order and i have to edit some doors but when i open the maps, all the entities disapear...
is it possible?
to make a script where you can change that the door leads you to an another map?
like:
void on start ()
level_hub_1, "map4" "true" or something?