02-10-2012, 06:41 PM
02-10-2012, 06:45 PM
I am going to answer this question...No one answer with a negative response after that...k?
void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "FlyingBody", true, 1);
}
void FlyingBody(string &in asParent, string &in asChild, int alState)
{
AddPropImpulse("nameofcorpse", afX, afY, afZ, "world");
}
afX - direction along the X-axis
afY - direction along the Y-axis
afZ - direction along the Z-axis
void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "FlyingBody", true, 1);
}
void FlyingBody(string &in asParent, string &in asChild, int alState)
{
AddPropImpulse("nameofcorpse", afX, afY, afZ, "world");
}
afX - direction along the X-axis
afY - direction along the Y-axis
afZ - direction along the Z-axis
02-10-2012, 06:47 PM
(02-10-2012, 06:45 PM)flamez3 Wrote: [ -> ]I am going to answer this question...No one answer with a negative response after that...k?Yes but where i can see the afx afy and afz
void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "FlyingBody", true, 1);
}
void FlyingBody(string &in asParent, string &in asChild, int alState)
{
AddPropImpulse("nameofcorpse", afX, afY, afZ, "world");
}
afX - direction along the X-axis
afY - direction along the Y-axis
afZ - direction along the Z-axis
02-10-2012, 06:48 PM
(02-10-2012, 06:47 PM)EpicLisbe Wrote: [ -> ]On the corpse you are trying to throw. It will come up with X, Y and Z axis. Put around 10 in the specified axis you want the corpse to be thrown.(02-10-2012, 06:45 PM)flamez3 Wrote: [ -> ]I am going to answer this question...No one answer with a negative response after that...k?Yes but where i can see the afx afy and afz
void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "FlyingBody", true, 1);
}
void FlyingBody(string &in asParent, string &in asChild, int alState)
{
AddPropImpulse("nameofcorpse", afX, afY, afZ, "world");
}
afX - direction along the X-axis
afY - direction along the Y-axis
afZ - direction along the Z-axis
02-11-2012, 02:20 AM
02-11-2012, 10:46 AM
I see people like my flying jesus...
02-11-2012, 10:52 AM
(02-11-2012, 10:46 AM)Havi Wrote: [ -> ]I see people like my flying jesus...?
02-11-2012, 04:05 PM