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Full Version: Making a monster run to another path
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I'm trying to find a way to get the monster running to another path.


Can anybody help me ?
Is that even possible ? Sad
Edit the monster so that when he reaches a certain speed he starts to run.
What do you mean by "Edit the monster" ?Should i do something about his speed ?
(02-14-2012, 08:54 AM)onv Wrote: [ -> ]What do you mean by "Edit the monster" ?Should i do something about his speed ?

Model editor: User defined variables.
And what should i change ? :3
Still searching.. Sad
Your original question confuse me. To get a monster "running":
1. Open ModelEditor
2. Go to the animations tab
3. Change the path of the "walk" animation to the run "animation"
4.
Model editor: User defined variables.
5. --> Edit the speed of the monster.
Sölved.


If i try to remplace the walk animation by the run animation , this is showing me an error.


"Animations were not saved due to errors (blank fleids).
The step events causes that. Try removing those for each animation :>