02-15-2012, 04:25 PM
Hallo!
Um...I would like to have the old haunted house trope of a door opening a little and then closing and then opening a little again and then closing (repeatedly) by its self until the player tries to interact with it, when it can just stop and I am having trouble figuring out how to do.
I can make doors open *or* close but not do both on an essentially infinite repeat.
I *think* i may need some sort of timer loop thing (or something) but i can't figure it out.
Anybody got any ideas?
It's just the opening and closing bit i need help with, i think i could probably figure out how to stop it on an interaction myself...once i can figure out how to start it.
Ta,
Yours
W.S.
Um...I would like to have the old haunted house trope of a door opening a little and then closing and then opening a little again and then closing (repeatedly) by its self until the player tries to interact with it, when it can just stop and I am having trouble figuring out how to do.
I can make doors open *or* close but not do both on an essentially infinite repeat.
I *think* i may need some sort of timer loop thing (or something) but i can't figure it out.
Anybody got any ideas?
It's just the opening and closing bit i need help with, i think i could probably figure out how to stop it on an interaction myself...once i can figure out how to start it.
Ta,
Yours
W.S.