02-16-2012, 01:45 PM
So I have a map where whenever the player enters another map, or is teleported to one, the game crashes. It says something about a fatal error at atioglxx.dll.
This only happens at this specific map and it doesn't matter which map I try to load into, so there's no problem with the goal map, but with the start map. I'm guessing it's not a scripting error, otherwise it wouldn't let me load the map at all.
However, I have no idea how to fix this or what could be causing the problem. At first I thought it was something to do with the ChangeMap function, but this happens when I enter level doors as well. Basically anytime there's another map to load.
I tried erasing different scripts/functions to see what was causing the problem, but it still prevails no matter what.
Anyone any ideas?
This only happens at this specific map and it doesn't matter which map I try to load into, so there's no problem with the goal map, but with the start map. I'm guessing it's not a scripting error, otherwise it wouldn't let me load the map at all.
However, I have no idea how to fix this or what could be causing the problem. At first I thought it was something to do with the ChangeMap function, but this happens when I enter level doors as well. Basically anytime there's another map to load.
I tried erasing different scripts/functions to see what was causing the problem, but it still prevails no matter what.
Anyone any ideas?