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Full Version: Problem with planes
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Hello everyone!
I want to create a big hall with two balconies. To make it looking better, I created sideway planes like that.


[Image: Hilfe1.png]


But when I go ingame, to test it, it looks false.

[Image: Amnesia2012022117221355.jpg]


I really don't know what to do, can you help me?
And sorry for my english, im 15 years old and from germany Big Grin


It's probably a map .cache error, go into your maps folder and look to see if there is a version of your map with a .cache at the end, if there is delete it.
(02-22-2012, 03:40 AM)kman Wrote: [ -> ]It's probably a map .cache error, go into your maps folder and look to see if there is a version of your map with a .cache at the end, if there is delete it.
Thanks for the answer, but it didn't work Sad
Wrong forum for this, mate. Post in the Development Support forum, you'll get more attention to your issue from there, for sure. It looks like the game isn't finding the texture for the sides. Did you duplicate the same plane that makes the ceiling under the balcony, and use that for the sides?
(02-22-2012, 08:47 PM)palistov Wrote: [ -> ]Wrong forum for this, mate. Post in the Development Support forum, you'll get more attention to your issue from there, for sure. It looks like the game isn't finding the texture for the sides. Did you duplicate the same plane that makes the ceiling under the balcony, and use that for the sides?
Yep, i duplicated it. And sorry for the wrong forum, I'm new Smile
No prob Smile Easy fix for the moderators.

Have you tried using any different textures to see if it happens for them as well? I have no idea what could be causing that. It honestly looks like a missing texture.

If you can't find a fix for this, perhaps you could use wooden or stone welders for the edges of that platform as an alternative. There's a straight wooden welder under static_objects/dungeonbase/wall/ which you could use. Also, the ceiling rafters in static_objects/castlebase/ceiling/ could be used to good effect, and add some decor to the platform.