02-27-2012, 10:50 PM
Hello people.
I have this model that was not used in Umbra Aeternitatis because of... . So, I think it's best if we release it. Remember that you have to reduce the polygon number(VERY MUCH) in order to use it IG.
Note: You still need to convert the file into Collada. First step is to reduce polygon count(Be carefull to do it correctly without destroying UV mapping).
High Poly Render:
FBX files(REMEMBER THAT THE NUMBER OF POLYGONS MUST BE REDUCED!!!):
Click me now!
Regards.
I have this model that was not used in Umbra Aeternitatis because of... . So, I think it's best if we release it. Remember that you have to reduce the polygon number(VERY MUCH) in order to use it IG.
Note: You still need to convert the file into Collada. First step is to reduce polygon count(Be carefull to do it correctly without destroying UV mapping).
High Poly Render:
FBX files(REMEMBER THAT THE NUMBER OF POLYGONS MUST BE REDUCED!!!):
Click me now!
Regards.