03-14-2012, 08:29 PM
I imported the flourbag from Penumbra: Black Plague, following the steps of this guide:
The model shows up in the level editor but not in MapView, what am I doing wrong?
Spoiler below!
(03-14-2012, 08:29 PM)CorinthianMerchant Wrote: [ -> ]I imported the flourbag from Penumbra: Black Plague, following the steps of this guide:.The model shows up in the level editor but not in MapView, what am I doing wrong?Spoiler below!
(03-14-2012, 09:46 PM)Mackiiboy Wrote: [ -> ]Thanks, I wanted it to act like the "entities/ration/bag01" from the original game, and i copied the values in the Material editor and the user defined variables from the Model editor and it still don't show up in mapview.(03-14-2012, 08:29 PM)CorinthianMerchant Wrote: [ -> ]I imported the flourbag from Penumbra: Black Plague, following the steps of this guide:.The model shows up in the level editor but not in MapView, what am I doing wrong?Spoiler below!
When I imported that model into a test-map, the game crashed. You'll prolly have to do something with your model, edit the defined variables or something else. The defined variables were Type: Item and SubType: Puzzle when I checked your model. When I changed the Type to something else, like StaticProp/Object, it worked well without any game crashes. I think the crash must has something to do with the defined variables, but if you want to use Item | Puzzle, I can't help ya since I have never worked with such of variables before.