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Full Version: 3D effect for custom sounds
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Hi, I´m having a bit of trouble with my custom sounds.

I´ve created the .ogg file and connected it to the .snt file, so I can hear the sound in-game. Problem is, the sound is not "playing in 3D" eventhough I´ve put Use3D="True" in the .snt file and I´ve put another entity than Player for the sound to be played on in the PlaySoundAtEntity in the script.
So how do I get the 3D effect?
It depends what type of stereo or anything you have. 3D is surround sound, 7.1/5.1...
Hmm, the effect works for the sounds already in the game tho: if the sound comes from an entity to the left of the player, I hear that it is from the left. But when I use custom sounds, I can´t hear where the sound is coming from.
Make the sounds Mono. Stereo sounds won't work with the Use3D option in the sound properties file (.snt flie).

If you're using Audacity, click the arrow next to the track name and select 'Split to Mono'. Then delete one of the tracks and re-export.
Great! It works now. Thank you, Palistov Smile