Frictional Games Forum (read-only)

Full Version: Anyone here familiar with 3D graphics programming?
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I took a Computer Graphics course and we used OpenGL 3.3
In my opinion OpenGL should be more viable choice for every 3D and many 2D applications, but well, DirectX is getting better and better, so it depends on the team which one to use.

HPL uses OpenGL 2.1 yeah. As far as I know HPL3 will support DX 10/11 and OpenGL for backward compatibility.
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ID Software doesn't use DirectX yet they release games for Xbox platform too. Depending on the engine architecture, it might be quite difficult to port OpenGL to DiretcX or vice-versa.

And for OpenGL, you should be good at linear algebra and equations in 3D space to get better and easier results.