I want to move a plane slowly upwards. How can I do this? Similar to the end of Justine, just vertically. Any tips? I was thinking you could have many planes and set them active and inactive, but that would look glitchy/choppy, would it not?
SetMoveObjectState or SetMoveObjectStateExt. Though, the plane should really be a box with texture on one side.
Why is that reason? Will it cause me problems if I don't have a box?
(03-25-2012, 10:26 PM)Strembitsky Wrote: [ -> ]Why is that reason? Will it cause me problems if I don't have a box?
It may crash the game.
Okay... do I have to make a model of a water texture on a box then?
(03-25-2012, 10:23 PM)Your Computer Wrote: [ -> ]SetMoveObjectState or SetMoveObjectStateExt. Though, the plane should really be a box with texture on one side.
Couldn't you simply model a plane in a 3D program, apply a texture and make an entity out of that?
If you're trying to make a room flooded by water, statyk have made a working tide water
(03-25-2012, 10:29 PM)Statyk Wrote: [ -> ]Couldn't you simply model a plane in a 3D program, apply a texture and make an entity out of that?
Remember entities > special > water planes? Though, it could have been due to lacking a body, but i haven't tested it.
(03-25-2012, 10:32 PM)SilentStriker Wrote: [ -> ]If you're trying to make a room flooded by water, statyk have made a working tide water
Where can I find this? o.o
(03-25-2012, 10:41 PM)Strembitsky Wrote: [ -> ] (03-25-2012, 10:32 PM)SilentStriker Wrote: [ -> ]If you're trying to make a room flooded by water, statyk have made a working tide water
Where can I find this? o.o
Look at page 3 or 4 on Development Resources