How does the Emotion stone work with the script
The Doomed Mansion...alot of myths tells that the house have it owns life...can you survive it
Sad And Done
Hello, I guess you wonder where you are...haha...[br]Well if you wanna know, you have to find out! , you will die in here all alone!!! HAHAHA[br][br] wtf was that....
Puzzle..
5 Buttons , 6 Places ,
Key
An New Key
And in the level editor i have this setting
DescEntry: Puzzle
TextCata:Journal
TextEntry
uzzle
Emotion Stones work like Notes in a way... You add the category and entry names in the entity tab of the emotion stone.
(04-05-2012, 10:49 PM)Statyk Wrote: [ -> ]Emotion Stones work like Notes in a way... You add the category and entry names in the entity tab of the emotion stone.
Oh ty
(04-05-2012, 10:49 PM)Statyk Wrote: [ -> ]Emotion Stones work like Notes in a way... You add the category and entry names in the entity tab of the emotion stone.
cant get it to work :S
lang-->
<LANGUAGE>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">The Doomed Mansion...alot of myths tells that the house have it owns life...can you survive it</Entry>
</CATEGORY>
<CATEGORY Name="Journal">
<Entry Name="Note_Dommed_1_Name">Sad And Done</Entry>
<Entry Name="Note_Dommed_1_Text">Hello, I guess you wonder where you are...haha...[br]Well if you wanna know, you have to find out! , you will die in here all alone!!! HAHAHA[br][br] wtf was that....</Entry>
<Entry Name="Emotion_Puzzle_Name">Puzzle..</Entry>
<Entry Name="Emotion_Puzzle_Text">5 Buttons , 6 Places ,</Entry>
</CATEGORY>
<CATEGORY Name="Inventory">
<Entry Name="ItemName_Key">Key</Entry>
<Entry Name="ItemDesc_Key">An New Key</Entry>
</CATEGORY>
</LANGUAGE>
<CATEGORY Name="EmotionStone">
<Entry Name="BukkakeStone">Ohh yes! Take it!</Entry>
</CATEGORY>
(As you see in my example, the category name MIGHT be important. At least, that's the category Frictional Games used.)
Emotion stone category and entry names don't follow any special syntax.
I apologize for the mislead in what I said... Emotion stone entries should not go in the Journal category. (not sure if it matters) but what I meant by it somewhat being similar to a note was that the name and category went in the entity itself, not like quests where they must be scripted in.
Try Cranky Old Man's suggestion, minus the inappropriate title...
<CATEGORY Name="EmotionStone">
<Entry Name="E_stone_1">Message in the emotion stone screen.</Entry>
</CATEGORY>
(04-06-2012, 02:07 AM)Statyk Wrote: [ -> ]Try Cranky Old Man's suggestion, minus the inappropriate title...
Well,
I'd be horrified if I searched that stone.
Just look at TDD i think it is in one of the archive maps, there you find how they did it
(04-06-2012, 11:44 AM)jessehmusic Wrote: [ -> ]What is TDD....
It's short for "The Dark Descent"