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Full Version: No sound and segfault on 64bit Arch
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The game was installed via Desura. I've downloaded the patch and ran it against the shared folder and it seemed to be successful but nothing changed. The behaviour is the same whether I run from Desura, or run the shell scripts from the console:



[james@belle amnesia-the-dark-descent]$ ./desura_launch_Play\ Game.sh
./desura_launch_Play Game.sh: line 21: 13157 Segmentation fault LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$LIB_PATH $BIN_PATH $ARGS $@

[james@belle amnesia-the-dark-descent]$ ./launch-game.sh
./amnesia.sh: line 2: 13182 Segmentation fault ./Amnesia.bin64

(it shows a loading screen for a few seconds first).
If I go via ./launch-config.sh and then go into Justine it brings me into the main menu, where I can click "New Game", but it dies after a few seconds of loading:

[james@belle amnesia-the-dark-descent]$ ./launch-config.sh
Pre-Sort
quadro fx
geforce fx
geforce gt
geforce gts
geforce gt2s
geforce gtx
geforce xpress
geforce
mobile intel® series express chipset family
graphics media accelerator
intel® hd graphics
radeon
radeon hd
amd
mesa
Post-Sort
mobile intel® series express chipset family
graphics media accelerator
intel® hd graphics
quadro fx
geforce fx
geforce gt
geforce gts
geforce gt2s
geforce gtx
geforce xpress
radeon hd
geforce
radeon
amd
mesa
X_ChangeProperty: BadValue (integer parameter out of range for operation) 0x0
You currently have no S3TC support in your drivers. Those are, unfortunately, required to play amnesia. You can 'make it available' in the open source drivers by installing libtxn_dxtn or setting a driconf setting to force s3tc depending on your mesa version.
Thank you. Installed libtxn_dxtn and mesa fixed it, it now runs. I still don't have sound, I'll have a play with that after work.