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Full Version: How to export my maps to 3ds Max\Maya?
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Hi. I got a question - how to export my maps to 3ds Max\Maya or another 3D model editor? Huh

Sorry, if I posted this topic in wrong section
(04-24-2012, 06:41 AM)DeXiaZ Wrote: [ -> ]Hi. I got a question - how to export my maps to 3ds Max\Maya or another 3D model editor? Huh

Sorry, if I posted this topic in wrong section
...why would you need that? Tongue
I need that to port it to Max Payne 2 or UV.
(04-24-2012, 08:40 AM)DeXiaZ Wrote: [ -> ]I need that to port it to Max Payne 2 or UV.
well, i suppose you could try highlighting the whole map, and exporting it via the level editor, and trying to import it into maya. or else you'll need to individually import all the meshes and objects, walls n such manually, one by one.
I already knew what to do. I am interested in how to do it. Amnesia Editor only can export as .expobj, but it's just configuration of Amnesia meshes, not meshes exactly.
You can't do it, simple as that. All the DAE files from the game is located in the directories and can be opened using max, however you can not export entire levels.
Understood. Thank you