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Full Version: how to remove static objects
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Hello,

I am currently in the making of a custom story, but i dont know how to remove walls.
I need to know how to remove walls so that i can make a secret room unlockable by doing certain steps.

Could anyone help me with this problem?
If you mean first you have the wall then you pull a lever or something and then the wall is gone?

Well you need to use the model editor to be able to do that since you cannot turn a static object on and off. Only entities can be turned on and off. But there are already "some" secret walls it depends on what set you're using
(05-06-2012, 04:32 PM)SilentStriker Wrote: [ -> ]If you mean first you have the wall then you pull a lever or something and then the wall is gone?

Well you need to use the model editor to be able to do that since you cannot turn a static object on and off. Only entities can be turned on and off. But there are already "some" secret walls it depends on what set you're using
Bummer.
I'm using mansionbase, maybe its possible to move the walls?
It's still possible to create a removable wall you know Smile If you use the model editor and change the user defined variables you can change it to a entity but you need to add a body to it Smile But well it's complicated if you never done it before x)
(05-06-2012, 04:43 PM)SilentStriker Wrote: [ -> ]It's still possible to create a removable wall you know Smile If you use the model editor and change the user defined variables you can change it to a entity but you need to add a body to it Smile But well it's complicated if you never done it before x)
heh, i didnt even know there was a model editor

this model editor thing isnt working.. can you tell me how to?
Dayumn, I made an entity version of all the default walls about a million years ago, and I just removed it from my attachments yesterday because I'd reached my limit. I don't have it saved anywhere else >_<
I could change the 2 normal walls to entities if you want Smile