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Full Version: [Model] Glowstick
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Should've done this a LONG time ago, but here it is...

The Penumbra Glowstick into Amnesia, re-modeled, and textured, by the great and powerful Statyk! I had ported the glowstick from Penumbra originally, but had multiple problems, but Statyk saved the day and totally remodeled and textured it for me! I was going to use this in a Full Conversion that I am making, but never got around to finishing, and don't think I WILL finish, so I decided to not hoard this brilliant creation of his, and share it with everyone else.

This comes in the light source, and entity.

Screenshots. Sorry this is all I could get, and that my crappy graphics MURDERED the quality of the glow stick, but this was taken AGES ago when I showed my Steam friends how it looked in game.
Spoiler below!
[Image: 1978C82AFC5B30B0B50CFF658EAFA8D74B3C72E7][Image: 2BBD3648B13DE352B8BA0E2167AC57D53E822F73]


Download
http://www.mediafire.com/?bnm7442gwbdsba8


Credits:

Original and Texture: Penumbra
Re-Modeled Glowstick: Statyk

If you plan on using this in a custom story, please credit Statyk for the creation, not me!
Very nice.
And how do i install it? i mean do i just swap the original lantern texture with this one? havn't tried a modified lap (light source yet) so... sorry if this is a stupid question :C
looks pretty good.
But when i look at the picture it should give some more lights.
Im looking forward.
(05-07-2012, 12:40 PM)trollox Wrote: [ -> ]And how do i install it? i mean do i just swap the original lantern texture with this one? havn't tried a modified lap (light source yet) so... sorry if this is a stupid question :C
If you want to use it in a CS you need to make the CS to a Full conversion to be able to change the lantern without messing up your original lantern Smile
Well that sucks xD oh well i hope someone will use this because it'd be awesome to have in game.
I've never seen my name used so much in this forum O.o lol No need to credit me, really. It uses the same texture as the Penumbra glowstick, so it's basically the same model. It's just higher poly to be smooth in screen and the mesh was glitchy when porting, so I just mimicked it.

Again, I appreciate it, but no need to credit me. Credit Penumbra bro =P
(05-07-2012, 06:03 PM)UnseenLegend ( NL ) Wrote: [ -> ]looks pretty good.
But when i look at the picture it should give some more lights.
Im looking forward.
Yeah, well my computer sucks, so that might be a little bit why it doesn't give as much light.

And Statyk, yeah I guess I should've credited Penumbra... *facepalm*

But too bad, I'm crediting you anyway. If it wasn't for you, this page wouldn't exist anyway :3
looks awesome!