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Full Version: Model editor joints & stuff
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So, I couldn't find any tutorial on this or anything: can someone explain to me how to put joints in a custom monster in model editor so I can add an animation? I tried to see if I could get something opening the grunt in the editor and exploring around, but 'till now, nothing...
You can't add animations and a skeleton in the model editor, you need a modelling software like maya, blender or 3ds max
Thanks, I'm gonna try... lol