05-16-2012, 05:32 PM
CANCELED
I lost the files after updating to a fresh Windows 7. I have an older version but it's way outdated, it misses 3 maps and too many furniture and entities to collect, I also lost the models I created like a trash can.
I am currently busy with writing a new story, then go to the mapping, modelling and scripting.
I hope you understand. (Not like you wanted this story.)
I lost the files after updating to a fresh Windows 7. I have an older version but it's way outdated, it misses 3 maps and too many furniture and entities to collect, I also lost the models I created like a trash can.
I am currently busy with writing a new story, then go to the mapping, modelling and scripting.
I hope you understand. (Not like you wanted this story.)
Spoiler below!
For more information and news: http://www.moddb.com/mods/trails-of-the-monster
After a big party you go to bed, you have a dream and shock awake up late, You stand up and do normal stuff as you do always. Until you get interuppted by a loud banging on the door. The door breaks, and you go and look what it was.
You have to go on an adventure of scary atmospheres and puzzles, finding out what was the source of break. You suspect the monster of your dream. But, how?
After my first custom story i did a little experimenting, learning to build a great and scary atmosphere with scary sounds and good mapping. Deciding to actually go to the 'serious' side of mapping, there's also some humor in it. To keep the player laugh and scary sometimes.
images
After a big party you go to bed, you have a dream and shock awake up late, You stand up and do normal stuff as you do always. Until you get interuppted by a loud banging on the door. The door breaks, and you go and look what it was.
You have to go on an adventure of scary atmospheres and puzzles, finding out what was the source of break. You suspect the monster of your dream. But, how?
After my first custom story i did a little experimenting, learning to build a great and scary atmosphere with scary sounds and good mapping. Deciding to actually go to the 'serious' side of mapping, there's also some humor in it. To keep the player laugh and scary sometimes.
images