Here some screens of just a single room.
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I hope It looks pretty well for an amnesia map. I try to make all rooms filled. And yea that they give a intense of feeling. Anyway After my map is done I go for the decal details. Anyway I hope you guys like this small spoil. Will still take along time untill its finished ( the whole custom story )
Lighting and props look good.
But for the billboards at the window (Its obvious for the 3rd picture) you should angle them so slightly to either side. I would put a another billboard (Values around 0.2-03) that fits the windows dimensions aproximately, and place it flush against it.
(05-25-2012, 02:39 AM)Rapture Wrote: [ -> ]But for the billboards at the window (Its obvious for the 3rd picture) you should angle them so slightly to either side. I would put a another billboard (Values around 0.2-03) that fits the windows dimensions aproximately, and place it flush against it.
Also, make them longer and more dim. Oh, and add the light_dust_large.ps; dust particles in the air are one of the only ways humans can perceive rays of light (well, that and fog).
Thanks for the tips
in increased the well looking a bit ^^
Jesus christ, what in the world could you need that many particles for?
(07-21-2012, 07:18 AM)andyrockin123 Wrote: [ -> ] (07-21-2012, 07:08 AM)Kman Wrote: [ -> ]Jesus christ, what in the world could you need that many particles for?
Fog?
Yeah but if you're doing fog you should really only need a 5th of those if you use them right, that many fog particles tends to just look odd and unrealistic.
Lol nah the fog looks fine like that
(07-21-2012, 03:17 PM)neocrawler Wrote: [ -> ]Lol nah the fog looks fine like that
It might make some peoples computers lagg :/ *cough*mine*cough*.