05-27-2012, 06:00 AM
Well if anybody happens to know about XNA by all means go ahead and suggest more ideas. Right now I'm looking for answers to these questions:
What kind of atmosphere do you want?
What setting do you want it to take place in?
Any ideas for creatures/mobs?
Any ideas for puzzles?
Would you like a custom story development tool kit?
What are you looking for in a game like this?
I've decided to use the QuickStart engine(using XNA) and along with a few of my other friends we'll probably start developing this within a few days. We know a sound-guy that has a decent recording "studio". If anyone would like to help development and knows how to code with C#, then go ahead and add me on MSN: themist1@live.com
Again! We have not started developing, considering the engine is done for us we need more ideas on storyline and setting before we begin with anything.
What kind of atmosphere do you want?
What setting do you want it to take place in?
Any ideas for creatures/mobs?
Any ideas for puzzles?
Would you like a custom story development tool kit?
What are you looking for in a game like this?
I've decided to use the QuickStart engine(using XNA) and along with a few of my other friends we'll probably start developing this within a few days. We know a sound-guy that has a decent recording "studio". If anyone would like to help development and knows how to code with C#, then go ahead and add me on MSN: themist1@live.com
Again! We have not started developing, considering the engine is done for us we need more ideas on storyline and setting before we begin with anything.