Frictional Games Forum (read-only)

Full Version: Water Wheel Cog Panel Script?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Please help me! I need the script for the Water Wheel Cog Panel (level editor -> entities -> special -> water_wheel_cog_panel). The basic "SetEntityConnectionStateChangeCallback("...");" doesn't work! What now?

GReeZe' P44
(06-07-2012, 07:52 PM)P44RTHURN4X Wrote: [ -> ]What now?

Well, you didn't tell us what you want, so you're on your own!
Yes, I said what I want!

I need the script for the water wheel cog panel entity. But if I do this:

SetEntityConnectionStateChangeCallback("water_wheel_cog_1", "waterwheel");


void waterwheel(string &in asEntity, int alState)
{
if(alState == 1)
{
SetLevelDoorLocked("lvl_1", false);
}

it doesn't work! If I change the level to left or right the level door 1 is still locked!



GReeZe' P44
}
SetMultiSliderCallback.
(06-08-2012, 06:04 PM)Your Computer Wrote: [ -> ]SetMultiSliderCallback.
What's the differenz of "SetMultiSliderCallback" and "SetEntityConnectionStateChangeCallback" ?
I will try it and I hope SO MUCH!!! that it will work exactly! Thank you!



GReeZe' P44