06-13-2012, 04:56 AM
I've always thought that the game amnesia had potential of a marble hornets
custom story.
The intro would be you in your house going to bed (Like in entry 19 from marble hornets)
Then waking up in an abandoned building (Either a house or hospital).
The enemies would be Masky and Slenderman. The famous "Prepare your Anus" grunt would
be replaced with slenderman and his attack music would be replaced with the distorted sounds
of the camera throughout the marble hornets entries.
Masky would attack silently but with some camera distortion noise.
How the game would end is when the screen goes dark on the last level and white text say
"The bizarre thing is that I don't remember any of this..."
Much like the series would have.
I think the story shouldn't be trying to stop slenderman, just trying to escape the hospital/house.
I am experienced in Architecture Drafting so I might make some floor plans of the levels for you guys.
But There are some issues to this.
1. The Masky and Slenderman Model
2. The Audio (I can cover the audio myself)
3. Puzzles
4. Story (We can't just stick with Slenderman and Masky chasing you, we need to know why."
and 5. Ending
I am completely inexperienced with Level Editing and Model Editing, But i'm willing to learn!
I can sketch so I'll make some art for the loading screens.
If you guys can help out, please post what you would like to help with and how you plan to tackle it.
Or if you're willing to teach me how to do this, send me a PM instead.
Thanks! ^^
- OperatorSM
custom story.
The intro would be you in your house going to bed (Like in entry 19 from marble hornets)
Then waking up in an abandoned building (Either a house or hospital).
The enemies would be Masky and Slenderman. The famous "Prepare your Anus" grunt would
be replaced with slenderman and his attack music would be replaced with the distorted sounds
of the camera throughout the marble hornets entries.
Masky would attack silently but with some camera distortion noise.
How the game would end is when the screen goes dark on the last level and white text say
"The bizarre thing is that I don't remember any of this..."
Much like the series would have.
I think the story shouldn't be trying to stop slenderman, just trying to escape the hospital/house.
I am experienced in Architecture Drafting so I might make some floor plans of the levels for you guys.
But There are some issues to this.
1. The Masky and Slenderman Model
2. The Audio (I can cover the audio myself)
3. Puzzles
4. Story (We can't just stick with Slenderman and Masky chasing you, we need to know why."
and 5. Ending
I am completely inexperienced with Level Editing and Model Editing, But i'm willing to learn!
I can sketch so I'll make some art for the loading screens.
If you guys can help out, please post what you would like to help with and how you plan to tackle it.
Or if you're willing to teach me how to do this, send me a PM instead.
Thanks! ^^
- OperatorSM