06-23-2012, 11:11 AM
06-23-2012, 11:15 AM
use ShowEnemyPlayerPosition("servant_grunt_1");
Also if you have many doors and the grunt uses 2-3 hits to destroy door simply put a script box over the door and use a AddEtityCollide so when the grunt enters the script box it destroy the door. you should use partcle effects and sounds to make it seem real though.
Also if you have many doors and the grunt uses 2-3 hits to destroy door simply put a script box over the door and use a AddEtityCollide so when the grunt enters the script box it destroy the door. you should use partcle effects and sounds to make it seem real though.
06-23-2012, 11:29 AM
Lol He killed me. He's a poofer. Help?