06-25-2012, 09:54 PM
void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_8", "void FadeOut1(5);", true, 1);
}
Whenever I walk into ScriptArea_8 Will void FadeOut1(5) work?
If not could you tell me how I would set this up?
{
AddEntityCollideCallback("Player", "ScriptArea_8", "void FadeOut1(5);", true, 1);
}
Whenever I walk into ScriptArea_8 Will void FadeOut1(5) work?
If not could you tell me how I would set this up?