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Full Version: Entity to Item
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im making a map and need to know if you can convert a entity to an item or not?
(07-08-2012, 03:07 AM)Soulwrath95 Wrote: [ -> ]Im making a custom story and i need to make a Entity into a pickupable item,
The entity i want is "lever_small_lever_1"
I want it so when i pick it up it goes it my inventory and i can use it on a lever mount
Thanks in advance
This is already possible in the newest Justine. If you have already played this before it should be very clear to you.
If you have it on Steam, the pre-launcher has it at the bottom right.
(07-08-2012, 04:21 AM)Harthex Wrote: [ -> ]
(07-08-2012, 03:07 AM)Soulwrath95 Wrote: [ -> ]Im making a custom story and i need to make a Entity into a pickupable item,
The entity i want is "lever_small_lever_1"
I want it so when i pick it up it goes it my inventory and i can use it on a lever mount
Thanks in advance
This is already possible in the newest Justine. If you have already played this before it should be very clear to you.
If you have it on Steam, the pre-launcher has it at the bottom right.

Cheeers
(07-08-2012, 05:46 AM)Soulwrath95 Wrote: [ -> ]So in the Justine DLC they made the Lever into a pickupable item?
Yes, make sure you have played Justine before you try to put something from it in your map! It WILL spoil the game for you (learned that the hard way). Anyways, the item you are looking for is called "slide_door_lever_handle" and you can find it in the entities/ptest folder. All the Justine folders (music, entities etc) are called "ptest". Yes, that's right, ptest. I have no idea why. So, if you want to put specific Justine stuff in your map, don't bother searching in other folders, just search in the folder ptest. (The music for it is in the folder music/ptest). Hope that helped. If this solved your problem, please put [SOLVED] in the title Big Grin.