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Full Version: Make Grunt Break Door In One Hit.
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Hi, is there a script so that i can make the monster hit the door and break it in one hit? and how can i make him run to the pathnode behind the door?
so basically, i want him to run to the pathnode but the door is in the way so i want him to run hit it and break it in one hit. any help?
This should be useful:

SetPropHealth("doornamehere", 1);

^Speaks for itself really. It will make your door's health instantly drop to one which will make it die in one hit from the grunt.
You could make a new grunt monster in the HPL Model Editor that can break a door in one hit. It's easy and takes just some minutes.

1) Open servant_grunt.ent in the model editor
2) Press settings -> user defined variables
3) Scroll down till' your find BreakDoorAttackDamage, change the values to 100 / 100
4) Save it as a new entity, maybe servant_grunt_breakdooronehit.ent
5) Use your new grunt in your map

I have not tried this, but I think it should work :]