07-16-2012, 02:01 PM
I am a newbie at Amnesia story making and I have been only scripting for about 2 days now.
I'm trying to make, let's say, a sound happen (which I know how to do) for when I pick up maybe, a tinderbox. I'm not entirely sure on how to do this. See I've been using
AddEntityCollideCallback("Player","AREANAME","FUNCTION",true,1);
I have only been triggering sounds when a player goes into a new area but I havent wanted to experiment just in case I screw up something.
What would I do if I wanted to pick up a tinderbox and that triggered any kinda growl?
I'm trying to make, let's say, a sound happen (which I know how to do) for when I pick up maybe, a tinderbox. I'm not entirely sure on how to do this. See I've been using
AddEntityCollideCallback("Player","AREANAME","FUNCTION",true,1);
I have only been triggering sounds when a player goes into a new area but I havent wanted to experiment just in case I screw up something.
What would I do if I wanted to pick up a tinderbox and that triggered any kinda growl?