If I want the player to walk or move from one area to another without them doing anything, what scripts do I need?
From the Engine scripts:
Code:
void MovePlayerForward(float afAmount)
“REQUIRES THE 1.2 PATCH: JUSTINE” Moves the player forward. It needs to be called in a timer that updates 60 times / second.
I have never tried it, but it sure works if you have installed the Justine patch.
. (07-31-2012, 11:15 AM)Dizturbed Wrote: [ -> ]If I want the player to walk or move from one area to another without them doing anything, what scripts do I need?
It's MovePlayerForward and a looping timer