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Full Version: Monster Scripting Help
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I want a monster to not attack me unless the monster is about 2 meters away.

What's the void OnStart and the void function( Etc ) for this?
I believe the monster does that already, unless you mean only enable enemy triggers when the monster is at most 2 meters away. In which case, i believe that is practically impossible. The monster doesn't have a "body", so you can't attach stuff to it; you can't attach areas to objects; and you have to be closer than two meters for Player-monster collision to activate.
The model editor can modify the properties of enemies.
(08-10-2012, 02:05 AM)Your Computer Wrote: [ -> ]I believe the monster does that already, unless you mean only enable enemy triggers when the monster is at most 2 meters away. In which case, i believe that is practically impossible. The monster doesn't have a "body", so you can't attach stuff to it; you can't attach areas to objects; and you have to be closer than two meters for Player-monster collision to activate.
I think I've found another way. Thanks for the reply I'll set this on ''Solved''