08-15-2012, 09:52 AM
My script doesn't work:i want to set grunt active,and them Hallucination him
void MonsterFunction(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_grunt_1", true);
SetEnemyIsHallucination(servant_grunt_1, true);
}
the error : "servant_grunt_1: is not declared"
please help,i just start scripting two days ago
sry for my bad english
void MonsterFunction(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_grunt_1", true);
SetEnemyIsHallucination(servant_grunt_1, true);
}
the error : "servant_grunt_1: is not declared"
please help,i just start scripting two days ago
sry for my bad english