08-19-2012, 06:36 PM
In the script functions wiki, it says that GivePlayerDamage() accepts "BloodSplat", "Claws" or "Slash" as the second argument - is it possible to create additional damage effects, or are these hard coded into Amnesia?
I was looking through the files, and found the damage effect textures, but couldn't find any other file that defines the effects themselves.
Tnx.
I was looking through the files, and found the damage effect textures, but couldn't find any other file that defines the effects themselves.
Tnx.