08-20-2012, 03:57 PM
I have made a AddEntityCollideCallback with TRUE set at the end to remove callback. But when I go to other map and then return to this one and when I enter area AddEntityCollideCallback activates again. Callback is under OnEnter(), because you will enter this map several times, and you wont trigger Fuction on your first enter!
Q1: How do I set that it does not repeat after I come back from another map! And I don't wont it to be under OnStart(), because it cant be triggered then! Or is there remove callback function, because I didnt found one!
Q2: And if anyone have time to answer this: How to set, when doors are locked when interacted with message appears (This works), but after doors are unlocked when interacted, to message do not appear!
Sry for English!
Q1: How do I set that it does not repeat after I come back from another map! And I don't wont it to be under OnStart(), because it cant be triggered then! Or is there remove callback function, because I didnt found one!
Q2: And if anyone have time to answer this: How to set, when doors are locked when interacted with message appears (This works), but after doors are unlocked when interacted, to message do not appear!
Sry for English!