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Full Version: Making a statue dissapear
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Hey, I'm trying to figure out how to make a statue object dissapear/poof.
I'm using the "deformed_man" statue

What kind of function would I use for this?
If possible I'd like to have a smoke effect left behind when it dissapears Smile

Thanks.
SetEntityActive

as for the smoke effect you'll need a ps.
(08-24-2012, 12:18 PM)i3670 Wrote: [ -> ]SetEntityActive

as for the smoke effect you'll need a ps.
^ is right.
SetEntityActive ("name of statue", false);