08-30-2012, 07:59 PM
08-30-2012, 08:00 PM
DIEE RARITY AHHAHAHAHHAHA
I approve that picture
I approve that picture
08-30-2012, 08:02 PM
(08-30-2012, 07:59 PM)CorinthianMerchant Wrote: [ -> ]NOOOOOOO!Sorry, used the Photoshopped version. This is the real one.
08-30-2012, 08:06 PM
...
How in the world did I not foresee that posting that would be such a bad idea?
How in the world did I not foresee that posting that would be such a bad idea?
08-30-2012, 08:08 PM
(08-30-2012, 08:06 PM)Kreekakon Wrote: [ -> ]...Becuz u dun no hu fone is
How in the world did I not foresee that posting that would be such a bad idea?
08-30-2012, 08:52 PM
Quote: A great sanity meter I've seen in a game is "Call of Cthulhu: Dark Corners of the Earth". The sanity meter was outstanding back in that game (my opinion).Ah yes, if I remember correctly, you had to pay attention to your characters breathing and heartbeat, instead of checking a value in your inventory. And if you pulled out your gun at the wrong moment, your character would shoot himself out of panic... I have to say the way that game handled insanity was one of my favourite aspects about it.
I especially liked the short sequences where you remembered being back at the Asylum - and I'm still not sure if those were triggered by insanity score, or simply when you reached a certain point in the level. I found it quite intriguing, how each time you could walk that corridor down a bit further - until I was actually curious to see where that would lead me. Unfortunately I finished the game before I found out - so maybe they were simply triggered by insanity and I didn't go insane often enough? Or maybe you weren't supposed to find out? See, it's elements of uncertainty that make horror games great in my opinion
09-04-2012, 06:05 AM
Yeah, the punishment is good enough. I hate this monster with the long saw or whatever on his arm - total pain in the arse to run from. Everyone know in the chancel or that room where you get the poison plant....That monster drives me insane! I mean literally! I'm trying to go stealth as possible, run a bit then duck down....Suddenly the attack music comes on. "ARE YOU F''ING KIDDING ME?" I scream out as I look around then SLASH. No matter where I run that monster has PLAYER LOCK ON Mode or something - seriously, if one developer group got the AI System down pact- it's Fictional Games.
09-04-2012, 08:39 AM
(09-04-2012, 06:05 AM)SICGames2012 Wrote: [ -> ]Yeah, the punishment is good enough. I hate this monster with the long saw or whatever on his arm - total pain in the arse to run from. Everyone know in the chancel or that room where you get the poison plant....That monster drives me insane! I mean literally! I'm trying to go stealth as possible, run a bit then duck down....Suddenly the attack music comes on. "ARE YOU F''ING KIDDING ME?" I scream out as I look around then SLASH. No matter where I run that monster has PLAYER LOCK ON Mode or something - seriously, if one developer group got the AI System down pact- it's Fictional Games.You're talking about the Brute. And the reason you get seen is because either you don't hide properly, or you hid in the wrong direction.
09-04-2012, 08:28 PM
(08-29-2012, 05:27 PM)CorinthianMerchant Wrote: [ -> ]I like how all the junior members pretends to know anything about horror games.I laughed hard
09-05-2012, 10:00 AM