09-03-2012, 12:53 AM
Hey FrictionalGames Forum,
I want to know how to make this scenario:
You walk into a room, and suddenly you hear wind whistling through your ears, and you see wind flowing towards you.
I know how to trigger the sound. (PlaySoundAtEntity etc.)
I know how to set up an area.
My main question here: In which catagory do I find the wind effects? (like in the first Amnesia level when a door is blown open by the wind) is it in the particles? If yes, how do I trigger a particle if the player colides with an area?
Thanks guys!
-SmokeMelvin
I want to know how to make this scenario:
You walk into a room, and suddenly you hear wind whistling through your ears, and you see wind flowing towards you.
I know how to trigger the sound. (PlaySoundAtEntity etc.)
I know how to set up an area.
My main question here: In which catagory do I find the wind effects? (like in the first Amnesia level when a door is blown open by the wind) is it in the particles? If yes, how do I trigger a particle if the player colides with an area?
Thanks guys!
-SmokeMelvin