Frictional Games Forum (read-only)

Full Version: What was cut?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Okay, since the game is complete (and I completed it myself), I wonder, could we know what parts of the game were cut? I mean, after all, it was supposed to be a 3-part release, which became a 2-parter in the end, which means some areas were cut.

I and many others, would like to know what parts were scrapped entirely, where the 2nd episode would end, where the 3rd one would start off - what the name would be, and such. I hope you guys can deliver us this information - I'm quite curious about it Smile
The parts that were cut were mainly areas that were designed to 'draw' out the player. The sewers/caves might have been longer, and finding Howard dead would probably have been the end of Episode 2 (if 3 was still planned).
Mostly slow-sections were cut. In the game there is also alot of jammed doors that may originally have been openable.
I don't know if it was cut or not, but, wouldn't you like to see the Tuurngait tomb? During the game you can find some notes that talk about it, I always thought that I would see it at some point in the game but then nothing. Knowing that they had to go from the original planned 3 episoded to just 2 it always looked to me like the tomb was cut from the game.
Oh, I hoped to see the tomb too.
Maybe it was the area with the strange light in front of the mess hall window
We all saw the tomb. There was a picture of it on a computer.
What picture? You mean that 100x100 picture looking like the front of the Coliseum?
And yeah, when you guys remind me I did expect to stumble upon the tombs mid-late game in a cavern like the spider ones in Overture.