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Full Version: Wheel spins back to min when let go?
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I want to make a wheel spin back to min when the player lets go of it, in a puzzle where I'm having the player hold open a valve for a certain amount of time. However, i can't seem to find any function in the scripts or in the model's settings that would allow for something like this. Does anyone know how I could do this?
You could use InteractConnectPropWithMoveObject to connect the wheel with the saftey_vert door which auto-closes, and then hide this prop off the map.